Hollywood productions
VISUAL DEVELOPMENT · BACKGROUND PAINTING · ENVIRONMENT DESIGN · STORYBOARD · 2D / 3D
Creating immersive worlds for a new era. Environments, mood and visual development for Universal Pictures Jurassic World Rebirth.

THE CREATOR
BACKGROUND ART · ENVIRONMENT DESIGN · SHIP ILLUSTRATION · PHOTOSHOP · AFTER EFFECTS COMPOSITING
Background art, environments and spacecraft created for the fictional anime sequences in Gareth Edwards’ The Creator. A retro-inspired visual world designed to subtly foreshadow the film’s story.

CINEMATIC PROJECT MEDIA

DETAILS

MOOD

3D PROCESS
BRAND EXPERIENCE

IMMERSIVE EXPERIENCE

ENVIRONMENT

MOTION

EXPERIENCE














IQOS CURIOUS X / SENSORIUM
WORLDS
MOTION DESIGN · 3D · C4D / REDSHIFT · AFTER EFFECTS · IMMERSIVE EXPERIENCE
An immersive brand experience for IQOS Curious X.
Blending real and virtual worlds to create spaces for curiosity, connection and a brighter tomorrow.
ANIMATED FEATURE · STORYBOARD ARTIST
ROUGH STORYBOARDING · REFINED STORYBOARDING · STAGING · ACTING · ON-MODEL DRAWING · STORY REVISION · 3D-ASSISTED STAGING
A fully CG-animated feature based on the bestselling novel by Guy Bass.
I worked across multiple sequences, developing storyboards from early roughs to refined boards with a focus on staging, character acting and emotional storytelling.
SELECTED PROJECTS
AGENCY / COLLABORATION WITH OSK – OLIVER SCHROTT KOMMUNIKATION
Visual concepts and motion content for Mercedes-Benz and Daimler.
From cinematic brand films to real-time stage visuals and experiential showcases.
CONCEPT · VISUAL DEVELOPMENT · STORYBOARD · 3D · MOTION · REAL-TIME CONTENT · STAGE VISUALS

STORYBOARD

VISUAL DEVELOPMENT

STAGE VISUALS

MOTION CONTENT
Featured Projects

ENVIRONMENT IMAGE
MS SALMON
ENVIRONMENT DESIGN · BACKGROUND PAINTING · GAME ART · SELECTED ANIMATION
Environments, backgrounds and visual assets for MS Salmon by Soybloq.
A colorful and playful world with minigames, top-down sequences and illustrated environments.
COLLABORATION WITH SOYBLOQ / KIM NGUYEN

TOP-DOWN GAMEPLAY

ENVIRONMENTS

MINIGAMES

VISUAL STYLE
BAYER 04 LEVERKUSEN
MOTION DESIGN · 2D / 3D · ILLUSTRATION · CAMPAIGN · SOCIAL MEDIA
Visual content created across multiple projects for Bayer 04 Leverkusen. Combining motion design, illustration and 3D for campaigns, social media and branded storytelling.

CAMPAIGN MEDIA

KEY VISUALS

MOTION FRAMES

3D ELEMENTS

FINAL SPOT
COMMERCIAL WORK

KFC MEDIA
ANIME CAMPAIGN
Illustration · Background / FX Painting · Print / Digital

ŠKODA MEDIA
WORLD PREMIERE
Motion · Visual Development · Experience

REWE MEDIA
2D MOTION
Background Animation · Typography · Compositing

TROMMELHACKER HERO
SELECTED WORK WITH FIUMU
Hirschmann · Industrielack · Trommelhacker · HSE · Bernstein
3D visualization and animation created for products, technology and industrial applications. Combining technical accuracy with clear visual storytelling to make complex functions and processes easy to understand.

HIRSCHMANN

INDUSTRIELACK

TROMMELHACKER

HSE

BERNSTEIN
PERSONAL WORK / INDEPENDENT DEVELOPMENT
Personal projects give me the freedom to explore ideas, try new techniques and combine different disciplines - from illustration and worldbuilding to animation and interactive experiences.

INFINITE
Teaching
MOTION DESIGN · ANIMATION · VISUAL STORYTELLING · AFTER EFFECTS · WORKSHOPS · DESIGN EDUCATION
I teach motion design, animation and visual storytelling at universities and design schools since 2024.
My courses focus on practical skills, creative thinking and individual development - both online and on-site
KUNSTSCHULE WANDSBEK · DHBW RAVENSBURG · HOCHSCHULE RHEIN-WAAL
About
I'm Sean Ziethen, a visual artist, art director and motion designer based in Bonn, Germany.
I work across film, animation and interactive media - always exploring new worlds, stories and ways to bring ideas to life.
SELECTED CLIENTS

















































